LIS450
Timeline
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A
Critical Analysis of the Learning Technologies Timeline
Junghyun An
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Introduction
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Question
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Examining
the historical events through the Learning
Technologies Timeline, from as early as 40,000 BCE up to 3922, I attempted
to illustrate how technology, literacy, and education have interacted with
each other throughout the history. In this critical analysis of the
timeline, I couldn't help, but kept asking myself whether a historical
turning point exist in reality or we create a new meaning of technology
and literacy in terms of our social visions and desires. At this
moment, I emphasize the significance of the latter concept, but cannot
simply resist to certain observable patterns in the history of technological
design and invention. The primary features that I found in the analysis
of the timeline are shown in below:
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Western
Technologies
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Even though the Ancient
timeline included a very few number of early technologies that were used
in the Eastern countries, such as the
first writing in China, the
invention of paper, and Arabic
numerals, most of the events strongly reflected the Western countries'
process of technological development. In fact, this timeline renders
no information on how the transfer of the Western technologies have influenced
and shaped Asian countries' own cultures, technologies, and social practices
in literacy and education. Before discussing, I think it is important
to notice that the timeline is significantly based on the Western history.
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Human
Motivations
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The first motivation
to invent most of new technologies resulted from humans' interactions with
the Nature to expand their capabilities and knowledge, and to communicate
with others in general. For instance, we see such motivations in
the
invention of pencil, history
of communication, blackboard
chalk, the
first photocopier based on xerography, the
first true radio broadcast, electronic
video, and etc.
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Another human motivation
in the process of redesigning new technologies was strongly relevant to
the limited natural resources and energy that humans could utilize.
Thus, people looked for efficiency with greater functionality of technology:
for example, chemical
wood pulp, electronic
regeneration, Qwerty,
and GNU/Linux.
Regarding this aspect, I think that in the Western history of technological
development, such humans' search of efficiency in the Nature has moved
toward challenges to humans' dominance (power) over the Nature for the
realization of human freedom rather than toward the ecological balance
in the Nature.
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The third major force
in the Western technological development was the community's demand of
transferring a core of the culture to next generations. Accordingly,
this motivation entailed democratic needs of educating a mass of people
in the community. A large number of cases could be seen in this category:
Ashurbanipal's
royal library, John
Dury's modern library, Plato,
Netscape,
and the
first public release of SMIL, and etc. However, I also think
that this motivation could have encouraged the extension of a culture's
dominance over others.
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Categorizing humans'
major motivations in technological development becomes more difficult as
human needs and social activities in modern society become more diversified.
In recent few decades, technological inventions stem from not only economic
factors but also political, military, educational, social, ethical, and
artistic reasons: USSR
Sputnik, the
first photographic copy machine, the
first video game, Logo,
an
early graphing calculator, Apple's
Newton MessagePad, CD-ROM
players for computers, and etc.
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Quality
Efficiency
Equality
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The major social values
that have interacted throughout the recent Western history of technology
and literacy development might be summarized in terms of quality, efficiency,
and equal accessibility. These values of quality, efficiency and
social equality have conflicted for a long time in order for determining
what kinds of technology and education should be built for the future society.
Whether these values
are necessarily controversial or not is questionable because some innovations
of technology could provide possibilities of coordinating conflicting social
values until new problems appear: see PLATO
instructional computing system in classrooms, Netscape,
LEXIS,
GNU/Linux,
and the
first public release of SMIL.
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Social
Changes
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Technological advancement
itself represents human beings' expansion of scientific knowledge and skills,
but furthermore, it changes social profiles, practices as well as humans'
understanding of knowledge, literacy, and society. For instance,
computer and information technology influenced educators' psychological
understanding of teaching and learning, and the new conceptualization of
education (a change from teacher-centered transmission of knowledge to
learner-centered construction of knowledge) has made, and also will make
changes in teaching practices: see Learning
communities.
Transportation, computer
and communication technologies increased not only humans' interactions
within community, but also enhanced the encounter of people in different
cultures or socioeconomic status, genders, and students with various learning
abilities. Such changes in social profile raise new conflicts, issues,
and human needs to be resolved: see Universal
Translation Markup Language and Mandatory
Accessibility.
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Visions
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When I looked at the
future technological events that the participants created, I could find
the prevalence of virtual reality, human-like, intelligent computers,
globalized
communities, and integrated multimedia as the most common features
in the prediction. Herein, my question is whether these events were
created in thoughts of what they wanted to have the most or what human
beings were destined to have within a given social system.
I think that we should
see where is our position or destiny with technology through critical and
reflective thinking, but further should be able to project what is our
true vision of innovation through imagination. Social actions that
we take for the design of new technology and educational practices should
be based in our critical discussions and reflections on social visions
and technology.
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Last
Updated: September 20, 2001
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