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Steels, L. (2001) Language games for autonomous robots. IEEE Intelligent systems, pages 16--22.

References (may not be complete)  [Original format]  [Sort by year]  [Sort by author]  [Sort by citations]

Badler,Palmer,Bindiganavale, Animation Control for Real-Time Virtual Humans, 1999 :: 2
Breazeal, A Motivational System for Regulating Human-Robot Interaction, 1998 :: 3
Clark,Brennan, Grounding in Communication, 1991 :: 10
Fujita,Kitano, Development of an Autonomous Quadruped Robot for Robot Entertainment, 1998 :: 6
Nilson, Shakey the Robot, 1984 :: 3
Steels,Brooks, The artificial life route to artificial intelligence: Building Situated Embodied Agents, 1994 :: 15
Steels,Kaplan,McIntyre,Van~Looveren, Crucial Factors in the Origins of Word-Meaning, 2002 :: 40
Steels, The origins of syntax in visually grounded robotic agents, 1998 :: 48
Yokote, The Apertos Reflective Operating System: The Concept and Its Implementation, 1992 :: 1