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Abstract
In this paper, we elaborate upon the framework by considering more explicitly the problem of creating shared symbolic structure. A lexicon is (among other things) a set of public structures for denoting or implicating shared meanings. In other words, the existence of a lexicon requires the sharing of forms and meanings -- and mappings between these -- among members of an interacting population of agents. Leaving aside cosmic and theological events which could create such an outcome, how could a lexicon come to be? The solution provided here is based upon a convergence of agents' schemes for classifying visual phenomena. All agents have a capacity for such classification, but convergence upon a singular scheme is shaped by the constraints for consensus when employing the scheme in interaction with other agents.BibTex
@incollection{hutchins95howTo,
author={E. Hutchins and B. Hazlehurst},
title={How to invent a lexicon: the development of shared symbols in interaction},
year={1995},
address={London},
editor={G. N. Gilbert and R. Conte},
publisher={UCL Press},
booktitle={Artificial Societies: The computer simulation of social life},
url={http://www.isrl.uiuc.edu/~amag/langev/paper/hutchins95howTo.html}
}
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