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Steels, L. (2001) Language games for autonomous robots. IEEE Intelligent systems, pages 16--22.

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2007-Perspective Alignment in Spatial Language - Steels,Loetzsch :: 1
L. Steels. Language games for autonomous robots. IEEE Intelligent Systems, 16(5):16-22, 9 2001.
 
2006-Semiotic Dynamics for Embodied Agents - Steels :: 1
21. L. Steels, "Language Games forAutonomous Robots," IEEE Intelligent Systems, vol. 16, no. 5, 2001.
 
2006-Population dynamics of human language: a complex system - Komarova ::
Steels, L., 2001. Language games for autonomous robots. In N. Shadbolt (ed.), IEEE Intelligent Systems, volume 16, pages 16--22. IEEE Press, New York.
 
2006-Multi-Agent Simulation of Emergence of Schwa Deletion Pattern in Hindi - Choudhury,Basu,Sarkar ::
STEELS, L. (2001) "Language games for autonomous robots" IEEE Intelligent systems, pp 16 -22
 
2005-Coordinating Perceptually Grounded Categories through Language: A Case Study for Colour - Steels,Belpaeme :: 13
Steels, L. (2001a). Language games for autonomous robots. IEEE Intelligent Systems, sept-oct 2001:17--22.
 
2005-The emergence and evolution of linguistic structure: from lexical to grammatical communication systems - Steels :: 7
[56] Steels, L. (2001) Language games for autonomous robots , IEEE Intelligent Systems 16 (5) (2001)
 
2005-The role of construction grammar in language grounding - Steels :: 1
[35] Steels, L. (2001) Language Games for Autonomous Robots. IEEE Intelligent systems, September/October 2001, p. 16-22.
 
2005-Grounding words in perception and action: computational insights - Roy :: 1
24 Steels, L. (2001) Language games for autonomous robots. IEEE Intell. Syst. 16, 16-22
 
2005-The role of population structure in language evolution - Lee,Collier,Taylor,Stabler :: 3
[18] L. Steels. Language games for autonomous robots. IEEE Intelligent systems, pages 17--22, October 2001.
 
2005-Developmental stages of perception and language acquisition in a perceptually grounded robot - Dominey,Boucher :: 1
Steels, L. (2001). Language games for autonomous robots. In IEEE Intelligent Systems (Vol. 16, No. 5, pp. 16--22). New York: IEEE Press.
 
2005-Does Language Shape the Way We Conceptualize the World? - De Beule,De Vylder ::
[Steels, 2001] Steels, L. (2001). Language games for autonomous robots. IEEE Intelligent Systems, sept-oct 2001:17--22.
 
2005-Explaining Universal Color Categories Through a Constrained Acquisition Process - Belpaeme,Bleys :: 1
Steels, L. (2001). Language games for autonomous robots. IEEE Intelligent Systems, Sept-Oct, 17-22.
 
2005-Dynamic Evolution of Language Games between two Autonomous Robots - Baillie,Nottale ::
[8] Steels. Language games for autonomous robots. IEEE Intelligent Systems, pages 16--22, sept/oct 2001.
 
2005-Shared lexicon for distributed annotations on the Web - Avesani,Cova :: 1
[18] L. Steels. Language games for autonomous robots. IEEE Intelligent systems, pages 17--22, October 2001.
 
2004-Analogies between Genome and Language Evolution - Steels ::
[16] Steels, L. (2001) Language Games for Autonomous Robots. IEEE Intelligent systems, September/October 2001, p. 16-22.
 
2004-Symbol grounding transfer with hybrid self-organizing/supervised neural networks - Riga,Cangelosi,Greco :: 2
[18] L. Steels, ``Language games for autonomous robots,'' IEEE Intelligent Systems, vol. 16(5), pp. 16-22, 2001.
 
2003-Shared Grounding of Event Descriptions by Autonomous Robots - Steels,Baillie :: 5
[19] L. Steels, Language games for autonomous robots, IEEE Intelligent Systems (2001) 16--22.
 
2003-Intelligence with representation - Steels :: 2
[Steels, 2001] Steels, L. (2001). Language games for autonomous robots. IEEE Intelligent systems, pages 17--22.
 
2003-The Evolution of Communication Systems by Adaptive Agents - Steels :: 2
42. Steels, L. (2001) Language Games for Autonomous Robots. IEEE Intelligent systems, September/October 2001, p. 16--22.
 
2003-Evolving Grounded Communication for Robots - Steels :: 27
39 Steels, L. (2001) Language games for autonomous robots. IEEE Intelligent Systems, Sep/Oct issue, pp. 16 -22
 
2003-Social Language Learning - Steels :: 1
[30] Steels, L. (2001) Language Games for Autonomous Robots. IEEE Intelligent systems, September/October 2001, p. 16-22.
 
2003-Language Games with Mixed Populations - Lewin,Spier ::
12. Steels, L.: Language Games for Autonomous Robots. IEEE Intelligent Systems 16(5) (2001) 16--22
 
2003-A Peer-to-Peer Advertising Game - Avesani,Agostini :: 7
22. L. Steels. Language games for autonomous robots. IEEE Intelligent systems, pages 17--22, October 2001.
 
2003-Advertising Games for Web Services - Agostini,Avesani :: 2
[Ste01] L. Steels. Language games for autonomous robots. IEEE Intelligent Systems, 16(5):16-22, 2001.
 
2002-Emergent semantics - Staab,Santini,Nack,Steels,Maedche :: 2
[5] L. Steels, "Language Games for Autonomous Robots," IEEE Intelligent Systems, vol. 16, no. 5, Sept./Oct. 2001, pp. 16-22.
 
2002-Concept Formation and Language Sharing: Combining Steels' Language Games with Simple Competitive Learning - Lewin :: 1
[29] L. Steels. Language games for autonomous robots. IEEE Intelligent Systems, 16(5):16--22, 2001.
 
2001-AIBO's first words: The social learning of language and meaning - Steels,Kaplan :: 23
[Steels, 2001a] Steels, L. (2001a). Language games for autonomous robots. IEEE Intelligent systems, pages 17--22.
 

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